Open PvP lets us immerse ourselves in the atmosphere of the game and exploit other players, first cooperating with them only to betray them later on. We may treat any encountered player in a friendly manner, offering to team up against the dangers of everyday life, or we may assault and dispossess them of their inventory if we like. Since Miscreated is an MMO game, there are other living people on the wasteland, all of them trying to survive another day as hard as we are. Opponents may appear in random places on the map, which means we are never safe. While wandering through the post-nuclear ashes, we encounter organized groups of bandits and bloodthirsty zombie-mutants, whose sole purpose is to feast on our flesh. When at full strength, we deal with combat more effectively, while exhaustion greatly hinders our survival. Other than the time and weather, our hunger, thirst, and radiation level are also of great importance. Similarly, the weather system, which can dynamically change light drizzle into dense fog, affects our actions as well. This is of no small importance, as sunlight and moonlight will affect the gameplay, e.g. While crossing the post-war ruins, we will experience a full day and night cycle, synchronized with the time zone of the server to which we are logged in. In each of these places we’ll find distinctive objects and vehicles. Access to some of them is additionally obstructed by carefully hidden entrances, e.g. The area is full of collapsed bunkers, caves, and other post-apocalyptic "dungeons". The gameplay in Miscreated takes place on roughly 64 km2 of wasteland that used to be Earth, but was destroyed in a nuclear war.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |